5. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Ye, but you can just edit the mod_info. Join. json" and change. Can summon a rain of missile infinitely with phase missiles, can phase like phase ships, yet have neutronium plating (think. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. It's also weird that it will drop around 5 gamma and 1-2 betas per engagement but the AI captains of enemy ships are almost exclusively Alphas. For the most part, Starsector is based around the combat mechanic and these skills influence the main part of the game. Very much recommend. 0 (April 24, 2018): – Initial releaseWhat I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. A mod is better though, since you do not have to alt tab to. Starsector uses very antiquated ways of rendering graphics. It can be due to a mod accidentally keeping object reference of combat engine so the Java is not able to garbage collect it, leaving a big chunk of memory occupied indefinitely. This might mean you will need to only have one save present at a time but it is a temporary. This improves FPS and stuttering on this game. Suggest 8gb to 16gb if you can. Another easy solution would be the good old cheat engine. r/OculusQuest2. Ships will get hit, have high flux, pull back and then push forward again. It supposedly helps with the bottleneck. Salvage rigs are still good for exploration though. . Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. The Monitor - Ship Showcase #01. - Change vmparams or the starsector . Let's go over the basics of how to install mods in Starsector. Formerly, known as Starfarer, Starsector was released in 2013. comments sorted by Best Top New Controversial Q&A Add a CommentStep 2: Look for a low hazard planet to colonize in an high danger system. I have been running battle size at max for a while and haven't had any issues, but when I started farming Alpha cores with a star fortress, my computer just can't handle the strain from the star fortress and ordo combined, even at the smallest battle size. 1) There are a few things that seem to be hard-coded as far as the UI colors and scheme go. I read somewhere that launching task manager while the game is running, going to details>grimdawn. Whats the best thing to do with ai cores. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. "fps":144, You'll need a reasonably beefy machine as I get CPU bound quite quickly. Open that sucker in a text editor like Notepad. • 4 yr. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. Click on your game, and press the Uninstall button. Strangely, I feel I have a better system, but there's definitely a hit to FPS while traveling around, too, with default settings. Under data/config there is a settings. The dead memory will add up each battle, slowly deteriorate the performance. Best. . Version 0. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. I just ran some tests to make sure, and it's definitely not happening here - the game speed only drops after the frame rate dips below 30, so for example if the frame rate is 15, then the game will run at 50% speed, while for any framerate >= 30, it'll run at normal speed. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. A guide to fleet composition. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. Might give a wonky result that instead of returning "true" on whether the core drops, it returns "false". 0. Things I've discovered so far: 1. Also you can edit the total deployment points in Starsectorstarsector-coredataconfigsettings. When your laptop is at this. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;If you just want them to never get sold or used by a faction: You open every faction file in mod/data/world/factions and remove/comment out the offending ships and weapons. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. Magiclib. I'm on a good computer and the game runs smoothly everywhere else. Do you have a AMD graphics card? because if you do you should go to the settings. and the save should load without difficulty. Right click on the Starsector shortcut and see if you've got the option for "Run with graphics processor ->". Even if you change the JSON file to the current version. Saw that Industrial Evolution had an update. I get questions all the time across multip. Just buy it. 3. Thanks a lot for this tip !PresidentMattDamon • 1 yr. • 1. Problem solved, 1-2 dmods are actually more of a boon now. Games crashing and fps drops I have a decent setup with a 3070, 17 11700k, 32 gbs ram, and z590 motherboard, but even on low intensity games I get fps drops and weird audio bugs. 75 to whatever you want, like 1. v-sync may play a role. I've turned off vysnc and have 16gb of RAM starsector can use. Recommended for people with 6 GB of System RAM. Thankfully, in Windows 10 you can easily achieve this mode through the Power Options window. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. I'll copypaste part of the instructions posted on Discord by Wisp below: You need to right click on the application and select 'show package contents'. New planet types work very well with Boggled’s Terraforming and Station Construction but idk if it works well with DIY planets. Wanted to play some starsector. 9a. In game, it's showing that I'm rarely. . Behold, I have returned to infest your nightmares once again. On the campaign map, if the game is paused after pressing either ESC. Colonies are player-owned settlements on planets within the sector. on a 10 year old laptop, or a recently bought high end machine made not a big difference, neither for cosmoteer, starsector, or the. g. . Except the skill that unlocks 3 s-mods is permanent. Control-capslock toggles the game to run in as-fast-as-possible mode. But if you're getting huge framerate drops even at the main menu I think this is probably the culprit. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. Starsector->Mods->GraphicsLib->GRAPHICS_OPTIONS. It used to be called Starfarer. ago. Or better yet is there another mod that improves FPS. My System is so Overpowered ATM so i must have 200FPS but in Endgame 13-15 and 4 Ships what i have so the fps drops down to 20-30 :( My System: Ryzen 9 3950x DDR 4 3200 16CL 32GB Ram Zotac 3090 Geforce x570 Gaming X Gigabyte This game is soooooooooooo nice. The FPS had dropped to 15 on the overworked map, even lower during combat. -An IT professional and amateur mechanic41 votes, 15 comments. I just learned about changing a file setting to allow Starsector to use more available RAM so I'll see if that makes a difference along with playing around more with Graphics Lib's settings. 1 will cause your fleet to suffer 10% more damage. 47K subscribers in the starsector community. 1 / 2. To enable choosen preset, just download settings file, rename it to settings. Just understand that if your pushing. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. json" and change. I can currently play one or two battles, or do two rounds of colony management before the loss of performance becomes annoying. Look at the following line of code: system. Using the Nvidia Control Panel I turned on Low latency mode to ultra and noticed a giant fps boost. Help! My Starsector takes way too long to load and only runs at 1-10 fps. Tech-mining is excellent. Hmm, it seems a lot more stuttery than just slowing down time but I’ll take a look again (I think my actual FPS counter drop) pedro1_1 • 3 yr. Go into the game's config file and find the settings for "Easy" mode. 15. You can also edit the settings. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Alternatively, you can drag and drop a file on the gray text box. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. Go to starsector r/starsector. Then the very next battle will drop down to 8-10 . Launch Starsector. Recommended for people with 8 GB of System RAM or more. Betas are fairly useful, using a single beta on a colony does not attract much attention. Reinstall the game from the installer file or media. ini and change "enableShaders":true" into "enableShaders":false" . csv and in the rarity column. Saving/loading takes 5x longer than usual. Jan 1, 2021. [4] The player is able to. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Go to vprams in starsector folder and change your xms value to something higher. I have become leery of LOD mods in CP2077 only cuz it was one of the first tweaks attempted and the hard work by modders over the years has had its ups and downs when trying to wrangle CDPR's engine in this particular area. In any case, I'll email both my save and my mac. The only thing Starsector would benefit from. We shouldn't have to spend hours messing around with in-game and nvcp settings to make the game work,. 2. Turn on Vsync, gysync etc. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Techmining on a colony with extensive or vast ruins can drop a surprising amount of them, especially if you fudge the decay rate in the settings. its basically same as auto resolve but some risk loosing ships. tigartar • If you are up for editing it and have excel or anything of that sort, go to StarsectormodsUAFdatahullsship_data. Change the numbers at the end of the lines to what you want. I think there was a comment in the config that said the fps is ignored if vsync was (or / off - I can't remember which). . Well, the solution to my car leaking is to just keep adding oil. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Get the skills that reduce the impact of dmods, make them reduce ship maintenance, and make salvaged ships have fewer dmods. Game slowing down. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. Magiclib. If you ask on the discord they can give you files for that. But in general even the very old GPUs can run this no problem, the old pc I had, had a GT 630 and it. instal and changed the vmparams in the main folder + exe and afterwards in the . If you increase fps to 60 for example your game will go twice as fast. DarknightK • 2 yr. From my experience playing the game with Intel i5-7200U @ 2. - Updating the drivers. try changing starsector-coredataconfigsettings. json in a notepad editor or similar and then search for maxShipsInFleet. Method 4: Disable Intel Turbo Boost Technology. Turn on Vsync, gysync etc. Start heading back towards the planet and go dark. If done correctly the patrols should keep heading away from the planet, while you're heading towards it with a fleet sensor profile of almost 0. I also stored 10,000 materials in a stable orbit ready for a return trip. 5b, so anyone trying to get the newest version is SOL. Still looking at 15fps. They can be scuttled for the same resources as a more expensive frigate. Went from a required reboot between battles to playing for 8 hours without much issue. I went from mid 30's to mostly keeping 60fps the whole time. Meaning you can't control the rest of your fleet as well as your one ship. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. ago. Raises max player level to 20, 25, 30, or 40, while maintaining a vanilla-like levelling rate and Story Point gain, even at level cap. Actually, re-reading your OP, I think you might possibly be misremembering what FPS you were getting - some of those numbers are above 60, but you couldn't get that without editing the. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. Modded being a bit more of a drop. I initially had it on a small SSD and then. Open with a text editor and change the Xms and Xmx values the same as windows. Resident Evil 3 Remake; almost solid 75fps, drops to 60+/- very rarely, but it happens, and it also stutters when that happens The outer worlds; Vsync enabled, 75 fps with sharp drops to 45-50 here and there, more noticeable than other games No Mans sky, mostly solid 60 with some drops to 50ish with stutters very rarelyMaps loading and FPS drop. . This is a problem were FPS drops usually first in the menus and then switches to the game. EMP can help you disable guns on an enemy capital ship or fully disable destroyers/cruisers (engines and all). 4 GB Heap: Most combinations of mods will work with a 4 GB heap; only some of the craziest configurations (a dozen or more factions, plus Nexerelin and DynaSector) will overload this. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Search "maxBattleSize" in settings. Use a ram management tool like Memory Cleaner. csv at. - Easily. When using mods, just flying around drops me to 21FPS, and when using speedup mod it drops to 15FPS, at first i thought it was because of the heavily modded game, but then i turned off all the mods did a clean install and ran the game vanilla (with 8gb RAM changes), only to find out i have around 45-52 FPS when not moving. The slowdown starts a few hours into a playthrough. Besides that - certain fleets carry Alpha cores (hint - look for High danger beacons) so if you have a sizeable fleet you can pretty much farm 5-6 of these per hour (on top of lots of Gammas and Betas). Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. 33. 1. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. The first being the outermost, pixel wide green border that appears on some menus. Aside from that it doesnt really impact the game iirc. Inspired by games such as Escape from Tarkov and DayZ, featuring different scenarios from scavenging to. json under Starsectorstarsector-coredataconfig. ago. However, upon adding in all the mods, my game keeps having minipauses and breaks. I've got an RX580 and a R5 3600 and I'm aware of AMDs issues with OpenGL, but I don't see how that justifies the performance I've been getting EDIT: Sorry I didn't specify. Note that V-Sync must be turned off to make FPS limiter work. Basically, even though I get around 20-30 FPS, my computer simply won't ramp up and use more than 10-20% of my CPU or GPU for Starsector (see attachments), while my system works fine for other games. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). Deep Rock Galactic is a 1-4 player co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. button to browse). A perfectly disposable ship. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Droll12 • 3 yr. They are a fairly common drop from Motherships. This happens to me too, one or multiple mods have some kind of memory leak. Hello, I have a very annoying issue with the game. The reason i think this is because the FPS and the idle % counter at the bottom mid of the screen never seems to fluctuate. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. For every ~10 fleets downed in orange and red warning beacon sector, about 50% of the time I get a gamma core, if I'm lucky I might get a beta 20% of the time. physical impacts can damage shields ever so slightly so the AI is coded to drop shields if they detect you're very close to the body of the ship. What I observed was that Razer did not boost fps directly but it did allow me to allocate more VRAM. Interesting observation about Starsector from a Linux player: if you have multiple monitors, it can decide to grab the resolutions from the wrong monitor. [0. Help! My Starsector takes way too long to load and only runs at 1-10 fps. 19. Set VSYNC to Adaptive. In my mind, a properly working solution would allow the fps to dynamically dip below the set fps. So long story short. Sometimes there are additional objects that surround a planet, like those magnetic. Do the fleets have cores piloting them? You. ago. The main purpose of this mod is a performance boost, taking advantage of modern GPU horsepower. 25. or set a max fps limit within the game or video control panel if possible. An in. Yes, title is correct. If anything, it seems quite tame compared to other games of it's kind. ago. Three fade transitions in the apitrace where FPS plummets approximate frames are as follows;There are 2 settings: a base chance to drop & a multiplier based on ship class. 5, . Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. I've also noticed that my GPU utilizations drops significantly when this happens, but again, I don't know why. Alpha AIs also administer them. Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. D-mod ships can be incredibly maintenance efficient. kurtwulfgang Ensign Posts: 9 FPS issues, low performance « on: October 21, 2020, 07:50:06 PM » I'm having low fps in game, around 15-25 fps in big battles. ago. Starsector is such a good game i have trouble enjoying other games. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. Could be a couple of causes but check that first up. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. The images featured at the top are a selection of Alpha Core portraits. Same with luddic enhancement. 5. I set my max battle size at 2000dp so my processor can choke and die fighting massive battles, but it's fun as hell. I went from mid 30's to mostly keeping 60fps the whole time. Found a ship that I could fix up that had some green hull mods, dodged the nearby scavengers that would try. 5. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). Happenned to me a few times now. I upgraded to a Ryzen 7 2700x, still have the r9 390 and its incredibly smooth. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. ini file within the GraphicsLib folder in a program like Notepad++. What. it can be useful at times to drop your shields and let your armor take some bullets that would fry your shields. Just enough to make it keep Fortress shield up, until Monitor is close to overload and has to drop shields. Upgrading the Starsector local copy of java in the \jre\ director to version 8 will also speed things up, and you're need to do the above again to make sure it's running off the right GPU. • 1 mo. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. There could well be a battle of the modders from here on, as the veteran modder clearly has a vested. Possible Starsector FPS boost for Nvidia GPU's. But for the most part. The biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsector\jre\bin\java. 1. Huh, that's the first complaint I've heard about the takedown sound, I'll make slightly quieter I guess. ago. Best. r/OculusQuest2. I've grown fond of this combat ring/star type of abomination. In game, it's showing that I'm rarely idle. You could restrict your mods a bit. Would be nice to see Nex tone down fleet spam. Overhauls. 3. Embrace the butt pirate gameplay. I have allocated additional RAM (4GB), but it still has this performance. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. The main problem with the Radiant is it takes a level 5 skill that competes with another very good skill (triple built-in hullmods) You can use story points to rearrange your skills. FPS drops massively when using multi-display mode, regardless of AA being on or off. If you try to remove it as admin later on, or try to set another admin in its place you will get a notification. Controls are fully customizable. Business, Economics, and Finance. -I made sure that the Nvidia Control Panel settings are for the game to run on the GTX980. Let's go over some key changes you can make in the Starsector settings. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. NOTICE, all of these ships except the Mentis, Kari, Parithee, and Fenrir are not mine. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Nat weathers, community shaders, upscaling, vanilla HDR looks very similar to Nat weathers with ENB made for nat weathers and saves 20-30% fps. Here's my modlist, maybe something is slowing it down. 9. Built farmlands, station and patrol on both, packed everything with AI. Do mind that the game's. They work, and when they hit they tend to make a big difference thanks to their massive alpha. 2 speed with ctrl+B as a key combination, for example. This math proves it. Re: Starsector combat freeze after ~1hr game time (MacOS) Having removed a couple faction mods and music pack this issue doesn’t seem to be going away. 3. Data below is tested on unmodded Starsector, consider that mods may and will cut out additional FPS depending on the mod amount. Moderator 12-05-2022 09:06 AM. ago. Open menu Open navigation Go to Reddit Home. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) However, that warning comes up for both my older save (slow) and newer saves (normal speed). Industry is optional. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. 0: Updated to 0. Add a Comment. Now, Starsector, a top-down single-player indie role-playing game proves the same fact. That all changed when the lag monster attacked. Raising your standing with tri-tachion also raises it with the remnants, no need to get a commission. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. ini and change "enableShaders":true" into "enableShaders":false" . Features. 2021. 1 Solution Carlos_L_Intel. Go to starsector r/starsector. The game is set to my monitor's resolution with fullscreen disabled. Dev mode can be activated by editing settings. My settings: - vmparams RAM set to 8192. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. ago. You can edit the games config files to increase battle sizes and increase or decrease the deployment weighting of officers & battle objectives. For instance it says right in the window that they'll pay up to 600 or so at the crazy price before they'll do a slightly above market. New comments cannot be posted. S. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. 7. . You should be OK. A better indication of an imminent update is Alex’s twitter. 1 Solution Carlos_L_Intel. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. It used to be called Starfarer. . Got my first two colonies on Class IV planets with 125% hazard level. Starsector is a bit weird when it comes to alt-tabbing. I'm on Ubuntu 14. Today it graduated tho, I was playing borderlands 3, just got the game, and it crashed after running normally, with maybe a few fps drops. The fact that we have to do all this bullshit to try and play the game properly should never ever ever ever happen. Step 4: Put an Alpha Core in the Fortress. Armor in starsector is different as it is a separate system from hull points. CryptoNoted that scripts can modify things that appear in a loot screen post-automatic generation via ShowLootListener, excepting stuff like techmining which can't be done without changing the industry itself. Mods that add new markets are especially bad, and i think adjusted. Large fleet battles, or station fights, just slow to a crawl (10-15 fps, essentially). 9. 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. 2. Through Windows settings change power settings to maximum performance. I just finished my first playthrough in full vanilla and decided to add some mods. 4. I've been using it with Starsector btw. Crypto It prevents asteroid impacts, plus reduces terrain movement penalties. Starsector is far more CPU heavy than GPU in my opinion. Extra System Reloaded (or as it is now known, Exotica Technologies) does not affect drops of colony items or any other mod's drops. On certain (AMD?) graphics cards, activating the Targeting Feed on the Heron will cause a drastic framerate drop when used on shielded fighters.